Are wrist rests bad? Are low profile keyboards more ergonomic? How can I make my keyboard more ergonomic? What angle should your keyboard be at? Should you rest your arms while typing? Should monitor be tilted? Is it bad to have a window behind your computer? How far should your eyes be from the monitor?
Is a bigger computer screen better for your eyes? What should be the least distance between the 17 inch screen and eyes of the typist? Today, most gamers sit down at their computers and instantly revert to the same position, right hand on the mouse and left hand hovering above WASD reversed for left-handed players. Then, technology boomed at a record pace, eliminating the days of floppy disks and dial-tone confirmations. Fong said that during the early days of first-person shooters, keymappings were all over the place, inspiring him to begin playing with the mouse.
Fong took note, and eventually decided to learn to play with a mouse. After that, he was unbeatable in games like Doom and Quake. Fong even mentions knowing a player who used ZXCV to maneuver around in games. I definitely think I helped popularize it with a certain set of gamers, particularly the ones that played first-person shooters. It was a relief. And yet games, strangely, took a while to catch up. A year later, though, that changed. We probably carried it forward from Quake1…" he wrote in an email.
Quake 3 followed suit in , and WASD's popularity grew even more. It was also the default binding in 's Daikatana, but Half-Life, Tribes, and Quake 3 probably had a bit more to do with its popularity.
But WASD had momentum. Do a little Googling and you'll find plenty of people arguing that ESDF is the more natural configuration. Instead, he prefers ASXC. No offense intended to Newell or Casali, but I shudder to think of it. ASXC just sounds bonkers to me. Newell's fairly commonplace ESDF is more palatable, but as Thresh echoes, it feels harder to hit Shift and Control while easier to mispress one of the surrounding keys.
You can read more about the history of Quake in our retrospective. Tyler has spent over 1, hours playing Rocket League, and slightly fewer nitpicking the PC Gamer style guide.
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