Can you chrono boost buildings




















A little more annoying, but still pretty fast. Show 1 more comment. Active Oldest Votes. Improve this answer. Community Bot 1. Add a comment. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown.

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This will work on any unit production and research building, creating interesting decision-making scenarios where you must choose between opting for faster tech and faster unit production.

Besides speeding production and research, Chrono Boost also accelerates ability cooldowns, notably on Warpgates. It can also be cast on a Nexus to hurry the Strategic Recall cooldown, though casting it on more than one Nexus does not stack this effect.

While Chrono Boost cannot be used on an ally's buildings in a team game, if you control Zerg or Terran buildings they can also be Chrono Boosted.

It can be cast on any Zerg or Terran production or research building. Zerg Cocoons cannot be Chrono Boosted. Chrono Boost will also accelerate morphing buildings such as Planetary Fortresses and on the timer for Spawn Larva used by Queens. It will also accelerate a Hatchery 's larva production and Creep spread. Against all three races, Chrono Boost is often used to hasten Probe production in order to have a stronger economy. Later, many Protoss players use Chrono Boost on upgrades such as Warp Gate from Technological structures as well as unit production structures.

You can chrono the robo bay to get Warbringer out faster. Yes, this is correct. Chrono mastery is also now expansion build time mastery. Which is pretty OP. I could even warp in 3 DTs as soon as ShadowGuard is available. I never noticed this until today. Anyone know if it works on non-protoss ally structures as well? Makes me wonder if it even makes sense to warp in the Shadow Guard or use that 50 energy on pylons or black holes instead.

I find clearing is still more optimal with Shadow Guard.



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